🚴 Closed beta - waiting list open

Manage your own cycling team

Sign your riders, train them and set your tactics. Then watch every race unfold against real managers from Belgium, the Netherlands, Italy, France, Spain and far beyond.

  • Plays in any browser
  • No download
  • About 5 minutes a day
Cartoon pedalcrew cyclist racing head-down on a red road bike
52days in a full season
1race simulation a day
5minutes a day to keep up
races that play out differently

What is pedalcrew?

A cycling manager game for people who love the sport and for people who just love a good manager game. Easy to pick up, deep enough to keep you thinking.

Build your crew

Start with a young squad, then shape the team your way. A GC team, sprinters, climbers or a classics powerhouse. Scout talent, work the transfer market, and grow your riders season after season.

Outsmart real managers

Every rival team belongs to a real person. Pick your leader, hand out the roles, plan when to attack, and react to whatever the other teams throw at you.

No two races alike

AI drives rival behaviour, race events and the report you read afterwards. Crosswinds, breakaways, a rival cracking on the final climb? Nothing is pre-scripted.

How a season plays out

Four things you do. The rest is racing.

  1. 1

    Start your team

    Name your squad, pick your first main sponsor and choose the kind of team you want to build. You get your opening selection of riders and you're racing within minutes.

  2. 2

    Train, scout and transfer

    On days without a race there's still plenty to do. Set training goals, scout young talent, chase a signing, and keep the money coming in from sponsors and prize money.

  3. 3

    Set your race tactics

    You'll have more riders than start slots. Choose who rides, who leads, who works for whom, when to launch your attacks and how to answer the favourites.

  4. 4

    Race day, then the rankings

    The simulation runs once a day on our servers, so you never have to be online at an exact moment. Read the race report whenever it suits you, then climb through the divisions.

Two cartoon pedalcrew riders giving each other a high five on their bikes

A full season in 52 days

One in-game day stands for a week of real racing. That means a complete season (the classics, the stage races, the lot) runs in 52 days, and there's always a next race worth planning for.

The simulation fires once a day, so pedalcrew fits around your life instead of the other way round. Drop in for five minutes, or spend an hour digging through your riders' numbers. Both work.

  • Play with friends, or against the whole world
  • Divisions and rankings so you always race your level
  • The community helps steer where the game goes next

Become a founding manager

We're opening a closed beta to a small group of riders-at-heart. Here's the deal.

What you get

  • Ride the very first season, before anyone else
  • A direct line to the people building the game
  • Real influence. The community helps shape the roadmap

What we ask

  • Play a season and tell us what's fun and what isn't
  • Report the bugs you trip over
  • A little bit of patience. Things will break, that's the point

Frequently asked questions

What exactly is pedalcrew?

pedalcrew is an online cycling manager game. You don't ride, you manage. You build a fictional cycling team, sign and train riders, decide which races to enter, set your tactics, and compete against other managers around the world across 52-day seasons.

How much time does it take to play?

About five minutes a day is enough to stay competitive. There's always a meaningful action available like training, scouting or transfers. The race simulation runs once a day on our servers, so you never have to be online at a particular moment.

Do I need to know a lot about cycling?

No. If you've enjoyed a football manager game, you'll be right at home. We explain things in plain language instead of burying you in jargon. If you do know your leadouts from your lead groups, there's plenty of depth waiting.

Which devices can I play on?

Any device with a browser and an internet connection. There's nothing to download and nothing to install.

When does the closed beta start?

Soon. We're not putting a date on it until we're confident we can hit it. Everyone on the waiting list gets an email before the beta opens, and waiting-list members go in first.

Will pedalcrew cost anything?

The closed beta is free. We haven't finalised how the game will be funded in the long run, but our starting point is simple: pedalcrew should be enjoyable without paying, and winning should come from good management rather than a bigger wallet.

What do you do with my email address?

We use it to invite you to the beta and to send occasional pedalcrew news. We don't sell it and we don't share it with advertisers. Every email has an unsubscribe link, and you can ask us to delete your details at any time. See our privacy notice.

Join the waiting list